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Cattle. Pigs. Chickens.

 

Most of the world's protein comes from these three land-based species, but producing these species takes a lot of water, energy and land. How can we sustainably produce enough nutritious protein to feed the growing needs of our population?

 

Watch our new illustrated video to learn more!

 

 

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LOS ANGELES – August 20, 2019 – Seven Board Games designed for use in education have been cited for excellence in the 2019 Serious Play Award Competition.

 


Gold Medals were awarded to:

  • Complexity, a game that offers a window into the fascinating machinery of life. With mnemonics and solid game play, students gain a deeper understanding and appreciation of human anatomy and health. Created by TechnoNature.
  • Feeding 9 Billion: The Card Game, for high school teachers to use to introduce students to basic concepts around food security, agriculture, nutrition and climate change. Developed by Evan Fraser, Director of the Arrell Food Institute at the University of Guelph and artist Christine De Vuono.

Silver Medal status went to:

  • Roots of Power, a game to help clarify the meaning of unknown and multiple-meaning words and phrases by using context clues, analyzing meaningful word parts. Developed by Seriously Entertaining Education.

Bronze Medal recognition went to:

  • Alembic, a game where players will learn chemical properties of common metals, all in the form of experimental chemistry. Created by Catlilli Games.
  • Critical Strengths Engine, a game set that includes four pre-written stories designed to support teens as they explore social and emotional skills such as cooperation and empathy. This engine can also be paired with a diverse range of stories and campaigns. Developed by iThrive Games Foundation.
  • Miner Madness: Dig into code theory, a game to help students develop critical thinking skills, logic and systematic cognition while learning code theory. Created by the EPIC Project @ KCAD.
  • +PLUSOUT!!: Battle Points a strategy game designed to help students improve their mental math skills, as well as their abilities to add to, take from, combine and compare numbers. The game can be customized to share across multiple grade levels. Created by Brandon Bell.

Winners are given a chance to attend Serious Play Conference Events and display their games. The locations for the 2020 conferences will be announced in November 2019.


For more information, go to www.seriousplayconf.com.
 

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Canada's 2007 Food Guide from Health Canada

(Health Canada)

     

Until recently, Canada's Food Guide focused mainly on the components of a healthy diet, and their proportions. However, although Canada's food sector produces a variety of choices from each of the necessary food groups, and $50 billion of food is wasted annually, some Canadians still go hungry. It's clear that having an understanding of a healthy diet is not capturing the whole picture.

 

Check out this article from Evan Fraser in The Conversation, to learn about how Canada's new food policy incorporates reducing food waste, sustainable food production, and making healthy foods accessible for all.

 

Read the article here!

 

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